


Needless to say I’ve already started a little kitbashing and converting to turn my team of ordinary humans into something that feels more rooted in the setting. Not so the Imperial Nobles who channel the Knights and Lords of the old WHFB Empire.

They’re not bad but there’s next to nothing about them that says “Warhammer”. I’ll admit I found the previous human team to be a little bit dull, they’re very nice miniatures in their own right but they are very definitely sportsmen and generally wouldn’t look out of place in a modern, real world setting. The quality of the Blood Bowl miniatures has been top-notch lately and these are no exception, each one flawlessly designed and packed with character. On one side of the pitch we have the humans, in the form of the Imperial Nobles. The new box contains plenty to be excited about – most importantly two new teams.
#BLOOD BOWL 3 IMPERIAL NOBILITY CRACK#
All being well I can crack on with painting my orcs, humans and various gubbins and await the release of the new rules, rather than pouring effort into learning the old rules only for them to become outdated in short order. These three being, to various degrees, close to my heart, it was inevitable that I’d have some thoughts to share.įirst out of the gate was Blood Bowl, the game of fantasy football, which is soon to launch its second season boxset (that’s the second season of the 2016 edition of a game that’s been on the go since 1986 – so technically it’s the 6th edition – maybe? Best not to get too hung up on that!).įrom my point of view this couldn’t be better timed, 34 years after the game first launched, and about 25 years since I first discovered it I’ve finally started working on painting up a team. This time it was the turn of some of the smaller, more “specialist” games in GW’s roster, with a focus on Blood Bowl, Warcry and Warhammer Underworlds. Another weekend, another big GW preview, another chance for me to roll out my opinions.
